
When someone mentions DRM nowadays you should think of Ubisoft and specificly Assassin's Creed 2.
Their new DRM is called "Online Services Platform" it requires you to be online to play the game, however unlike steam there just is no offline mode that means if the server goes down or you loose connection for a moment all of your unsaved progress will be lost and you won't be able to play.
It's not really logic to put a DRM which requires you to be online 24/7 to play when it's a singleplayer game.
Also Splinter Cell: Chaos Theory had a DRM called "Starforce" It was very effective, actually the most effective of all DRM's. It took over a year before pirates had a cracked version of the game. But of course it had a big fat price tag on it, it required a driver to run in the background in order to play the game, the driver sucked up alot of power and caused signifcant perfomance losses.
Try thinking back on spore, EA had a DRM in the start that required the game to be activated every 10th day in order to play. It was met with rage from just about all sides and it was swiftly changed. Their new plan was having 3 activations per CD-Key, if you passed those 3 you would have to call the customer support to get the activations reset. It all ended up with spore becoming the most pirated game of 2008.
So a general sum up for this short article about DRM, it have not done much else than delaying the pirated versions by a week or two while causing impact to players, I say no, what do you?
30. mar. 2010
DRM? No Thanks!
Posted by Veldanor at 07.32
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1 comments:
Personally the decision by Ubisoft to include a DRM as restrictive as it is was a logical step when you look at their line up of games as well as the fact that they need those game sales.
My thoughts up until now where that this DRM would be more or less ineffective as I expected the crackers to render it ineffective very soon, but afaik it still has not been cracked at this time which is a good thing.
The thing though is that imho the permanent internet connection will be more or less a fact for most games in the future, with certain publishers trying to hide it with ranking/other bs you don't really need (Blizzard's new Battlenet, CnC4) rather than Ubisoft who decided to openly declare it as the thing it really is, a new way to protect their ip and prevent people from reselling their games...
Personally I bought the pc version of AC2 as my internet is running more or less permanently anyway, and I loved the AC and remember my regret that it was pirated that much. However I will most likely refrain myself from buying other titles from Ubisoft in the near future like Splinter Cell Conviction, the new Prince of Persia or the new Ghost Recon.
.Phoenix.
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